Guides

Pixel Dungeon Guides

Practical guides for browser play, first Shattered Pixel Dungeon runs and deeper WebTiles roguelikes. Each guide focuses on decisions players actually make during a run.

Pixel art dungeon room with a glowing browser portal, map table, potions and keys Browser play guide · 6 min read How to Play Pixel Dungeon in a Browser Understand what the browser build is, how to load it cleanly, and what to check before treating a Web run like an official native release. Pixel art adventurer facing three dungeon doors with potions, scrolls and visible traps First run guide · 7 min read Shattered Pixel Dungeon Beginner Guide Learn what new players should slow down for: surprise attacks, item identification, resource timing and risk management. Pixel art stone library with glowing tiled dungeon map projected above a strategy desk Traditional roguelike guide · 6 min read DCSS WebTiles Beginner Guide Understand why DCSS WebTiles feels deeper than a quick browser game and how to approach your first online run without drowning in systems.

Player questions

Pixel Dungeon Guides FAQ

How to use these guides alongside official game and source pages.

Which Pixel Dungeon guide should I read first?

Start with the browser play guide if you want to understand the Web build. Read the beginner guide next if you are losing early runs to doors, items or resource timing.

Do the guides replace official documentation?

No. The guides explain player decisions and link toward source or official pages when project details matter. Official pages remain the source of truth for releases and server details.

Why include DCSS in Pixel Dungeon guides?

Dungeon Crawl Stone Soup is a deeper traditional roguelike that helps players understand the broader genre after they learn Pixel Dungeon-style dungeon habits.